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Splinter cell blacklist sweetfx
Splinter cell blacklist sweetfx








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Not only that, but even at the lowest settings we were unable to hit constant 60fps. While driving, our framerate was taking a minor hit and our framerate was dropping at 26-28fps. Our low/mid end system was able to run Watch_Dogs with 30-50fps at 1080p and with High settings. Hell, even enabling HBAO+ High resulted in a stuttering mess. As a result of that, we experienced major stuttering side-effects the moment we enabled AA or Ultra settings for Shadows and Reflections.

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Each GPU core of our GTX 690 features 2GB of VRAM. An option to find out whether SLI is behaving as it should be would be to further increase the game’s graphics settings, however in this case we were also bottlenecked by our VRAM. Nvidia has already included an SLI profile for this game, however we were CPU limited and we could not determine whether SLI scaling was ideal or not. Yes, Watch_Dogs has been downgraded and as you may have heard these past days, it also suffers from various performance issues.įor this article, we used an overclocked Q9650 (4.2Ghz) with 4GB RAM, an Nvidia GTX690, Windows 7-64Bit and the latest version of the GeForce ForceWare drivers. We’ve been extensively covering Watch_Dogs these past months, therefore there is no reason to discuss (or prove) at all whether it’s been downgraded or not. It’s been a couple of days since the launch of Watch_Dogs and we are here today to see how this new open world title performs on low to mid end systems.










Splinter cell blacklist sweetfx